NAM's Driving Force Dodgeball Tournament
Sports
4590 South Virginia Street,Reno NV 89502
06 May, 2022
Description
Calling all Dodgeball Fans! Its the time of year when businesses, friends, and families come together for a great cause. Calling all Dodgeball Fans! Its the time of year when businesses, friends, and families come together for a great cause. On Friday, May 6th, 24 teams will compete in the National Automobile Museum's Inaugural Charity Dodgeball Tournament. Each team will play for bragging rights and have a blast playing a friendly game of dodgeball! Teams are encouraged to wear unique uniforms from the movie or represent their businesses. In addition to crowning a Dodgeball Champion Team, we will be awarding prizes for the most creative team uniforms. The tournament will begin at 1 pm sharp. Registration for teams will begin at noon. The trophy presentation will take place at the National Automobile Museum, followed by a colorful film presentation in the theatre highlighting the team's highlights and lowlights from the tournament. In the immortal words of Patches O'Houlihan, "if you can dodge a wrench, you can dodge a ball." Registration: Teams must submit their registration form with full payment and a signed waiver form for each player when registering. Teams are not considered registered until they receive a confirmation email from the Museum. Rules: • Players are allowed to rotate between matches, but each team must have at least six people per match or forfeit the game. • All players must complete a waiver at least five days PRIOR to the tournament. There are NO EXCEPTIONS. • All teams must provide full payment to register; applications will not be accepted without full payment. There are no exceptions. • Elimination: Best of 5 Games, 10-minute games Sponsorships Levels: Presenting Sponsor: $1,500 • One Dodgeball team. • All promotional items will be co-branded. • Prominent signage at the main event. • Prominent signage at the award ceremony at the Museum. • Participate in the trophy presentation on the main stage. • Co-branded Dodgeball landing page on the Museum website. • Weekly co-branded Dodgeball communications to all Museum members. Award Reception Sponsor: $750 • All promotional items will be co-branded. • Prominent signage at the Award Reception. • Participate in the trophy presentation on the main stage. • Co-branded Dodgeball landing page on the Museum website. • Weekly co-branded Dodgeball communications to all Museum members. The National Automobile Museum is a 501 c3 organization. A portion of your registration fees will be tax-deductible. FAQ: Equipment Six regulation size balls will be provided. All participants MUST wear sneakers; there are no exceptions. Uniforms are not provided. We encourage teams to get creative. Players: Teams consist of six players with up to four substitutes. Substitutions Substitutions must be made prior to the start of the game. No substitutions are allowed during a game, except in cases of injury. Retrievers Retrievers are individuals designated to retrieve balls that go out of play. Teams are responsible for providing retrievers. Or you may use players that are out as retrievers. Retrievers may not enter the court at any time. Matches Game Type: Elimination Games (Best of Five) A game is played until all opponents on one side have been eliminated. The first team to eliminate all its opponents is declared the winner. Or until the pre-determined time limit expires or all opponents are eliminated on one side. If time expires, all remaining players are counted. The team with the most players remaining wins the game. Beginning Play Play begins with all players positioned behind their team's end line. The Rush occurs at the beginning of each game or reset. Upon the official's signal, both teams rush to center court and attempt to retrieve as many balls as possible. A team may rush with as many or as few players as it wants, but at least one person from each team has to Rush. There is no limit to how many balls an individual player may retrieve. Players may not slide or dive headfirst into the neutral zone, or they will be called out. Crossing over the neutral zone will result in an "out." Players may not physically grab and pull another player across the neutral zone or prevent them from returning to their side of the court. Putting a Ball in Play There are several ways to put a ball into play following a Rush. A player carries the ball across the attack line. A player passes the ball to a teammate who is behind or carries it across the attack line. Time Outs There are no team time outs Outs A player shall be deemed "out" when a live ball hits any part of the player's body, clothing, or uniform. If a player is hit by a live ball rebounding off another player or ball lying on the court. A defending player catches a live ball they have thrown Players shall return from the Queue in the order they were put "out" (i.e., first "out," first "in"). Blocking Players can defend themselves by blocking the ball in flight with another ball but must retain control over the ball they are blocking with. A player dropping or losing possession of the blocking ball is deemed "out." Any blocked ball rebounding off another ball is considered live. Any player hit by the rebounding ball is deemed "out." Stalling The act of intentionally delaying the game. If a referee determines that a player or team is stalling, the referee will warn player or team. If the stalling continues, the player or team will lose possession of all balls on their side at the referee's discretion. There is a ten-second time limit to throw the ball. Out of Bounds Rule If any part of the player's body touches the end lines or far neutral zone line, the player shall be deemed "out." Momentum may carry a player out of bounds while making a catch. Providing control of the ball was established prior to going out of bounds. Uniforms Each team is encouraged to wear uniforms; please get as creative as possible but make sure the uniforms are kid-friendly. The Museum reserves the right to disqualify teams deemed inappropriate for a family event. Proceeds All proceeds benefit the National Automobile Museum, a 501(c)(3) organization. Award Reception All teams and guests are encouraged to attend the award ceremony at the National Automobile Museum. A special film presentation will be made in the Museum Theatre, showcasing the highlights and lowlights from the Dodgeball tournament, followed by the award presentation. Appetizers and refreshments will be provided. Free Parking is available. Location: 1 Museum Drive, Reno NV 89501 (775) 333-9300 IMPORTANT RULES: Healthy competition on the field is applauded & encouraged! It is also essential to understand that there is a fine line between being competitive & being unsportsmanlike. All players should treat one another with respect on the field & after the game. Everyone has to go to work tomorrow, so please keep safety & sportsmanship in mind out there! Each team must start the game with a minimum of 6 players to compete. Each player must complete a waiver of liability (5) days prior to the event or face disqualification. A 10-minute time limit is set for each match to keep the games moving. At the end of the 10-minute time limit, the team with the most players wins. If there are equal players on each side, the match will go to sudden death. Each team shall designate a captain or coach. This person is the only player who can communicate with the referees. Costumes are mandatory! Teams that are not in costume will be penalized according to the referee's discretion. Awards: There will be one award for the Champion and one for the best team costume. Spectators are welcomed and encouraged. Referees have the final discretion in all matters. Rules: ***Rules are subject to change at any time.
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